Avalon
A little trust. A lot of side-eye.
Secret identities. Suspiciously convincing friends. One table where everyone has something to hide.
- Merlin
- Percival
- Morgana
- Assassin
- +2
OFFLINE FRIENDS. ONLINE GAME HOST.
Turn “what should we do?” into a night worth talking about. Bring your people. We’ll bring the plot twists.
THE SHELF · 2 GAMES READY
One phone, one seat. The host opens a room, everyone scans in, and your role or word only ever shows on your own screen.
A little trust. A lot of side-eye.
Secret identities. Suspiciously convincing friends. One table where everyone has something to hide.
One word. One clue. Find the impostor.
Everyone gets a word — except the undercover, who gets a near-miss. Describe it too well and you’re exposed; too vaguely and you’re suspect.
LESS SETUP, MORE CATCHING UP
Five to ten friends. One table. Everyone brings their own phone.
Create a room and share the code or QR. No downloads. No accounts. No fuss.
Peek at your role, argue out loud, vote in secret. The table does the rest.
HOST THE NIGHT