partygame.

How to play Crosscurrent

Pass your side's plans. The Alliance also hunts the Mastermind; the Moles want them in power.

  • 5–10 players
  • 30–45 min
  • TV recommended
Play Crosscurrent

A round

  1. 1Captain

    Nominate

    Not last round's elected Partner, nor its Captain while more than 5 are in.

  2. 2Everyone

    Team vote

    Approve or reject. A strict majority elects them; otherwise the deadlock goes up by one.

  3. 3Captain

    Draw 3, discard 1

    In secret. The Partner gets the other two.

  4. 4Partner

    Pass 1 plan

    The other is discarded. Only the passed plan's kind is shown, never the discards.

  5. 5Captain

    Use a power

    Only if the Mole plan just passed unlocks one (table below).

  6. 6Everyone

    Next Captain

    The next player still in, in seat order.

Sides by player count

The deck holds 17 plans: 6 Alliance plans and 11 Mole plans.

PlayersAllianceMolesMastermindMastermind knows the Moles
5311Yes
6411Yes
7421No
8521No
9531No
10631No

Powers

Unlocked when the Captain and Partner pass the Nth Mole plan. A plan passed by the deadlock unlocks nothing.

Players1st2nd3rd4th5th
5–6——PreviewExpelExpel
7–8—CheckAppointExpelExpel
9–10CheckCheckAppointExpelExpel

Check: See one player's side · Preview: See the top 3 plans · Appoint: Pick the next Captain · Expel: Remove a player

Checked players show their side only: the Mastermind shows as a Mole.

Winning

Alliance
Mole

Alliance5 Alliance plans passed, or the Mastermind expelled.

Mole6 Mole plans passed, or the Mastermind elected Partner after 3 Mole plans.

Good to know

Deadlock at 3?

The top plan passes on its own: no power, and the deadlock and term limits reset.

Table?

After 5 Mole plans, the Partner may propose discarding both. If the Captain agrees, the deadlock goes up.

Expelled?

You watch from then on: no votes, no Captain or Partner turns, no discussion.

Host settings: a decision reminder at 60 or 90 s (90 s is Plus; it reminds, never decides) · voice host or screen guide · Plus settings are free in every room during Early Access

Your phones deal the sides and the plans, and keep the tracks.

Play Crosscurrent

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