Guide
Party games without cards
No box, no printing, no one reading a rulebook aloud. Some of the best party games need nothing at all; the rest need only the phones already in everyone's pocket.
With nothing at all
Board game
Charades
Act out a word or title without speaking while your team guesses.
- Players
- 4+, in two teams
- Length
- As long as you like
- You need
- Nothing (a timer helps)
- Who runs it
- Nobody
- Knocked out?
- No
Good for Any group, any age.
Not for Shy players who hate performing.
Board game
Werewolf / Mafia
The classic: secret roles, a moderator runs the nights, and the village votes someone out each day.
- Players
- Usually 8 or more
- Length
- 30–90 min
- You need
- Paper slips for the roles
- Who runs it
- A moderator who doesn't play
- Knocked out?
- Yes
Good for Big groups with a confident moderator.
Not for Players who don't want to sit out after an early elimination.
With just your phones
Secret roles and words are where cards used to earn their place. A phone each does the dealing, the counting and the timing.
Play it here
Undercover
The phones deal the secret words; you describe, listen and vote. Also known as Who Is Undercover.
- Players
- 4–10
- Length
- 5–15 min
- You need
- A phone each; a big screen is optional
- Who runs it
- The phones
- Knocked out?
- Yes in Classic; out players watch
Good for Starting in a minute with any group of 4–10.
Not for People who hate being voted out early.
Play it here
Word & Deed
Charades grown up: the same words across three rounds with stricter rules, words drawn for you, a timer and a score.
- Players
- 4–12, two teams
- Length
- 8–30 min
- You need
- A phone each; better with a big screen
- Who runs it
- The phones
- Knocked out?
- No
Good for Groups who'd play charades but want structure.
Not for Very small groups: it needs two teams of two.
Play it here
Mind Match
One clue, a hidden spot on a scale and a pointer on every phone.
- Players
- 3–10
- Length
- 8–60 min
- You need
- A phone each; better with a big screen
- Who runs it
- The phones
- Knocked out?
- No
Good for Relaxed groups and mixed languages.
Not for Players who want bluffing.
Play it here
Moon & Mask
A werewolf-style game with no moderator and no cards: everyone acts at once on their phone.
- Players
- 3–10
- Length
- 10–15 min
- You need
- A phone each; a big screen is optional
- Who runs it
- The phones (voice host or screen guide)
- Knocked out?
- No: one vote ends the game
Good for A quick bluffing game for 3–10.
Not for Groups who want a long evening of one game.
How to pick
Kids and grandparents at the table
Charades or Word & Deed.
Friends who love bluffing
Undercover or Moon & Mask.
Nobody wants to host
Any of the phone games: the phones deal and count.
Questions
What party games need no cards or board?
Charades and Werewolf with paper slips need nothing bought; phone games like Undercover, Word & Deed and Moon & Mask need only a phone each.
Are the phone games free?
Yes, every game on partygame can be played in full for free in the browser.
Everyone in the same room?
partygame is for playing face to face, not online matchmaking: each phone keeps your secret and counts the votes, the talking happens at the table. Open a table in the browser, free, no app.