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Avalon · 5–10

Avalon setups for 5 to 10 players.

How many evil players, how big each mission team is and which special roles you can add all depend on the table size. Here is every setup partygame deals, read straight from the rules it runs.

At a glance

PlayersGood / evilTeam sizes, missions 1–5Fails needed
53 / 22 · 3 · 2 · 3 · 31 fail on every mission
64 / 22 · 3 · 4 · 3 · 41 fail on every mission
74 / 32 · 3 · 3 · 4 · 4Mission 4 needs 2 fails; the others need 1
85 / 33 · 4 · 4 · 5 · 5Mission 4 needs 2 fails; the others need 1
96 / 33 · 4 · 4 · 5 · 5Mission 4 needs 2 fails; the others need 1
106 / 43 · 4 · 4 · 5 · 5Mission 4 needs 2 fails; the others need 1

How special roles fit in

5 players

3 good and 2 evil. Merlin and the Assassin are always in; the other seats start as Loyal Servants and Minions.

At 5 players, Percival can only be added together with Morgana or Mordred.

6 role mixes you can pick

  • Basic (Merlin and the Assassin only)
  • Morgana
  • Percival + Morgana
  • Mordred
  • Percival + Mordred
  • Oberon

6 players

4 good and 2 evil. Merlin and the Assassin are always in; the other seats start as Loyal Servants and Minions.

8 role mixes you can pick

  • Basic (Merlin and the Assassin only)
  • Percival
  • Morgana
  • Percival + Morgana
  • Mordred
  • Percival + Mordred
  • Oberon
  • Percival + Oberon

7 players

4 good and 3 evil. Merlin and the Assassin are always in; the other seats start as Loyal Servants and Minions.

14 role mixes you can pick

  • Basic (Merlin and the Assassin only)
  • Percival
  • Morgana
  • Percival + Morgana
  • Mordred
  • Percival + Mordred
  • Morgana + Mordred
  • Percival + Morgana + Mordred
  • Oberon
  • Percival + Oberon
  • Morgana + Oberon
  • Percival + Morgana + Oberon
  • Mordred + Oberon
  • Percival + Mordred + Oberon

8 players

5 good and 3 evil. Merlin and the Assassin are always in; the other seats start as Loyal Servants and Minions.

14 role mixes you can pick

  • Basic (Merlin and the Assassin only)
  • Percival
  • Morgana
  • Percival + Morgana
  • Mordred
  • Percival + Mordred
  • Morgana + Mordred
  • Percival + Morgana + Mordred
  • Oberon
  • Percival + Oberon
  • Morgana + Oberon
  • Percival + Morgana + Oberon
  • Mordred + Oberon
  • Percival + Mordred + Oberon

9 players

6 good and 3 evil. Merlin and the Assassin are always in; the other seats start as Loyal Servants and Minions.

14 role mixes you can pick

  • Basic (Merlin and the Assassin only)
  • Percival
  • Morgana
  • Percival + Morgana
  • Mordred
  • Percival + Mordred
  • Morgana + Mordred
  • Percival + Morgana + Mordred
  • Oberon
  • Percival + Oberon
  • Morgana + Oberon
  • Percival + Morgana + Oberon
  • Mordred + Oberon
  • Percival + Mordred + Oberon

10 players

6 good and 4 evil. Merlin and the Assassin are always in; the other seats start as Loyal Servants and Minions.

Only at 10 players is there room for all four special roles at once.

16 role mixes you can pick

  • Basic (Merlin and the Assassin only)
  • Percival
  • Morgana
  • Percival + Morgana
  • Mordred
  • Percival + Mordred
  • Morgana + Mordred
  • Percival + Morgana + Mordred
  • Oberon
  • Percival + Oberon
  • Morgana + Oberon
  • Percival + Morgana + Oberon
  • Mordred + Oberon
  • Percival + Mordred + Oberon
  • Morgana + Mordred + Oberon
  • Percival + Morgana + Mordred + Oberon

What each role sees

MerlinEvery evil player except Mordred (Oberon included).
PercivalMerlin; with Morgana in the game, two candidates without knowing which is which.
Loyal ServantNothing extra.
AssassinThe other evil players except Oberon. After three successful missions, names one player as Merlin.
MorganaThe other evil players except Oberon, and appears to Percival as a possible Merlin.
MordredThe other evil players except Oberon, and stays hidden from Merlin.
OberonNo one; the other evil players do not know Oberon either, but Merlin does.
MinionThe other evil players except Oberon.

Picking a setup for your group

  1. First game: choose Custom setup and leave every optional role off (only Merlin and the Assassin), so everyone learns missions and votes before bluffing about roles.
  2. Next: add Percival with Morgana. It gives good a second line of information and evil a way to muddy it.
  3. Experienced groups of 7–9: add Mordred as well, so Merlin no longer sees every evil player. At 10 you can add Oberon too.
Start a table and pick a setup

Read the full Avalon rules

partygame's Avalon is an independent phone companion for playing the social deduction board game at the table, using the recommended rules summarized here in our own words. The Resistance: Avalon is a trademark of Indie Boards & Cards; partygame is not affiliated with or endorsed by Indie Boards & Cards.